Welcome to my playground…

My work spans UX/UI, interactive experiences, graphic design, brand design, handcraft, 3D art, generative AI, creative computing, and more…

UX/UI

Designed an AR mini-game series to introduce HouseFlip’s existing user base to immersive XR experiences.

HouseFlip - AR Experience (2023)

Redesigned the college course enrollment system with improved categorization and navigation to streamline browsing and course selection.

NYU Albert Redesign (2022)

Generative AI

Co-developed a generative immersive installation that explores the human psyche by transforming personal narratives, poetry, and philosophy into multisensory media experiences.

Weird Creatures (2024)

Created a generative video inspired by T.S. Eliot’s Prufrock, visualizing the erosion of humanity through a haunting metamorphosis from organic life to cold, metallic indifference.

Drowning (2024)

Interactive Design

Created a speculative immersive installation envisioning a future where perception and sensation are commodified by advanced technologies.

XENSES (2023 - 2024)

Developed an interactive lie detector game that is affordable, intuitive, and user friendly.

Blossom Truth (2024)

Creative Computing

Developed a generative audiovisual system where Perlin Noise-driven geometries traverse a musically mapped canvas to trigger evolving notes, rhythms, and tempo.

Noise in Circles (2025)

Developed a graphic visualization using p5.js to simulate the decision making process of Game Theory in particle systems.

Prisoner’s Dilemma (2023)