Welcome to my playground…
My work spans UX/UI, interactive experiences, graphic design, brand design, handcraft, 3D art, generative AI, creative computing, and more…
UX/UI
Designed an AR mini-game series to introduce HouseFlip’s existing user base to immersive XR experiences.
HouseFlip - AR Experience (2023)
Redesigned the college course enrollment system with improved categorization and navigation to streamline browsing and course selection.
NYU Albert Redesign (2022)
Generative AI
Co-developed a generative immersive installation that explores the human psyche by transforming personal narratives, poetry, and philosophy into multisensory media experiences.
Weird Creatures (2024)
Created a generative video inspired by T.S. Eliot’s Prufrock, visualizing the erosion of humanity through a haunting metamorphosis from organic life to cold, metallic indifference.
Drowning (2024)
Interactive Design
Created a speculative immersive installation envisioning a future where perception and sensation are commodified by advanced technologies.
XENSES (2023 - 2024)
Developed an interactive lie detector game that is affordable, intuitive, and user friendly.
Blossom Truth (2024)
Creative Computing
Developed a generative audiovisual system where Perlin Noise-driven geometries traverse a musically mapped canvas to trigger evolving notes, rhythms, and tempo.
Noise in Circles (2025)
Developed a graphic visualization using p5.js to simulate the decision making process of Game Theory in particle systems.
Prisoner’s Dilemma (2023)